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Detailed Notes on Donkey Kong Bananza

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Everything of Bananza's terrain is made out of voxels, which Motokura mentioned was the main factor distinguishing it from Odyssey.[27] Takahashi explained making stages from voxels as considerably more hassle-free than polygonal modeling, as developers could "freely Blend voxels and resources to construct terrain after which test it out https://donkey-kong-bananza20864.blogacep.com/41765817/top-latest-five-donkey-kong-bananza-urban-news

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